Behind all the series I’ve been more outwardly excited for, Hinterkind lies in wait, quietly delivering a solid and intriguing issue every month. Every time I return to this series, part of my wonders why I don’t bring it up more in my conversations about comics. It’s got amazing artwork and a story that keeps me pulling each issue, and Hinterkind #12 doesn’t deviate from the course set towards awesomeness. But things have changed since the first few issues. Goals have changed, new characters have been introduced, and things have taken a turn for the strange. But is it a good strange?

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The Story: by writer Ian Edginton has changed and shifted focus as it progresses, new goals replacing old ones with no resolution! Yet, this shift in focus has opened the world up, introduced more characters, and revealed an entirely new story that existed behind the scenes since the series’ inception.

In any other situation, this drastic shift in story would be jarring to the point of ruining a story. But as Proper and her group venture out into the world, they realize the problems and concerns of their small community pale in comparison to the conflicts raging across the remains of the world.

Prosper and Angus have since been split up, traveling with cyclops and satyrs and been helped and confronted by ogres and centaurs. What was once a journey towards the human settlement in Albany has turned into a frantic scampering for life as our protagonists join with enemies as even greater enemies emerge. Meanwhile, strife between the ruling family of sidhe (fairies) determines whether or not war will be waged against the remaining humans. Simultaneously, an invading group of Vampires weighs their options in their own goal to dominate the continent.

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The story’s gone in a ton of different directions. While I dislike the focus pulling from Prosper, her character arc, and her journey, I am really enjoying the other characters that have come into the story. Like every story with this many characters, I’ve come to enjoy some characters more than others, and some portions of the story seem like so much fluff, filling the spaces between large important moments.

The story used to be about Prosper and her experiencing the mythical and daunting world outside of her small community, but it’s become something else entirely as it’s evolved. I guess the biggest problem is that while I feel like Edginton moved away from a really solid and interesting storyline, I also really the romp through the new world of mythical creatures that he’s delivered. The writing is still very enjoyable, it’s only puzzling to see the storylines that are set aside.

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The Art: Francesco Trifogli has done more than a few amazing things since I last wrote about this series (granted, that was almost ten issues ago). The details and visual mannerisms of each of the races of hinterkind are fantastic and as more characters and races are introduced, opportunities for more detail are great.

Emotions are incredibly detailed, sadness and rage being among the most powerfully conveyed. Animalistic features are often displayed prominently in the faces of centaurs, ogres, and satyrs, characters like vampires and centaurs shifting from stately humanlike appearances to the feral creatures they can become when brought to anger.

But the cover takes the cake art-wise this issue. Edginton and Trifogli collaborate with cover artist Marguerite Sauvage to create something I’ve never seen in a comic before: a cover that contains the first panels of the issue. By putting the first two panels of the comic on the cover, it ropes the cover directly into the comics flow, essentially making the cover the first panel of the issue. At first I was a little put off by it; “What are panels doing on the cover?”

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But the longer I looked at it and read and re-read the first couple pages of the issue, I realized it was probably the most creative and revolutionary use of the comic book medium that I’ve seen in the last few years. As stunned as I am by this cover, I wonder if this type of cover will continue to make appearances as the series continues. And if it does, how will it be used?

This series continues to fill a hole in the comic book industry for me that few other series have. Post-apocalyptic stories always grab my attention, but it’s the fantastical twist that Edginton puts on this world and the entirely excellent view of it that Trifogli gives us that keeps me coming back for more. If you’re a fan of fantasy comics, or enjoy Manifest Destiny and Fables, definitely check out Hinterkind.

Hinterkind is available for purchase at your Local Comic Shop, through Vertigo, and on Comixology.

About The Author

Long time fan of comic books, video games, and movies. Zander is often no where to be found because he's marathoning movies and tv shows or playing video games till all hours of the night as most disillusioned twenty-somethings are wont to do. Polar opposites are the game: action/comedies and dramas, FPS games and turn-based strategy, science fiction and historical fiction. Why pick one thing when there are so many good things?

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